AI Insights · Timothy · April 2022
Top 5 Disney Games on Android in Portugal, Q1 2022
Discover the performance trends of the top 5 Disney games on the Android platform in Portugal during the first quarter of 2022, including downloads, revenue, and active users.
In the first quarter of 2022, the top 5 Disney games on the Android platform in Portugal showed varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at their performance.
LEGO® DUPLO® MARVEL from StoryToys saw weekly downloads ranging from 627 to 1001, with a peak of 1001 downloads in the week of January 24. The weekly revenue fluctuated, peaking at $50 in the week of March 7. Meanwhile, the weekly active users remained relatively stable, ranging from 874 to 1252, with a notable peak of 1252 in the week of January 24.
MARVEL Future Fight by Netmarble experienced a decline in weekly downloads, starting at 1510 in the first week and dropping to 181 by the end of March. The weekly revenue also showed a downward trend, starting at $1.7K at the end of December and decreasing to $479 by late March. Active users decreased from 6184 to 4340 over the quarter.
Disney Coloring World from StoryToys showed a significant increase in weekly downloads, rising from 460 in late December to 1189 in the first week of January, and maintaining a stable range between 311 and 914 for the rest of the quarter. Weekly revenue peaked at $51 in the week of February 28. Active users increased from 781 to 1443 over the quarter.
Marvel Contest of Champions by Kabam Games, Inc., saw a steady decline in weekly downloads from 1302 in early January to 360 by the end of March. Weekly revenue varied, with a peak of $3.8K at the end of December and other notable peaks of $2.8K and $2.3K in early February and late March, respectively. Active users decreased from 3695 to 2426 over the quarter.
LEGO® Star Wars™: TFA by Warner Bros. International Enterprises experienced fluctuating weekly downloads, with a peak of 648 in late December and another peak of 492 in the last week of March. Weekly revenue was minimal, with a peak of $5 in late December. Active users showed a slight decline, ranging from 836 to 621 over the quarter.
These insights come from Sensor Tower, which provides more detailed data and analysis for mobile app performance.